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ixe:controller:freeze

freeze

Fires projectiles at creeper in range that don't inflict damage but briefly stop all creeper flow in affected pixels. Used by Cryon.

Arguments

fire_range (int)
Maximum distance in map pixels at which weapon will aim and fire at targets
fire_cost (float)
Ammo consumed from parent unit per shot fired
fire_delay (int)
Time between shots in game frames
ixe/controller/freeze.txt · Last modified: 2025/02/14 14:57 by 127.0.0.1