~~NOTOC~~ ====== GetAllPixelCount ====== GetAllPixelCount(<-partUID) ===== Description ===== Same as GetPixelCount, except for the entire unit that partUID is a part of. \\ Returns a V4 with the counts of various pixel states in the part. \\ The counts in the V4 are: [NONE, ONBOARD, INROUTE, DEAD] ===== Examples =====