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ixe:game:sand [2024/12/04 11:44] – created Grabz | ixe:game:sand [2025/07/20 17:06] (current) – Add section for the rules defining what is shown in the sand interactions panel. Up-Level | ||
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===== Simulation ===== | ===== Simulation ===== | ||
- | Sands in IXE, depending on their type, adhere | + | The generic term for all terrain |
+ | * Rock | ||
+ | * Sand(!) | ||
+ | * Liquid | ||
+ | * Gas | ||
+ | * Walker | ||
+ | * Stacker | ||
+ | |||
+ | As such, be clear to differentiate between " | ||
==== Rock ==== | ==== Rock ==== | ||
- | Rock sands are static and do not move. Example: Land or Rock. | + | [[ixe: |
==== Sand ==== | ==== Sand ==== | ||
- | Sands with this simulation type will fall down if there is empty space directly underneath, or if the cell directly to the left or right of the cell underneath is empty. If those criteria are not met, the sand will settle.\\ | + | Sands with the [[ixe: |
{{simulation_sand_flow.gif}}\\ | {{simulation_sand_flow.gif}}\\ | ||
Example: Sand or Stone. | Example: Sand or Stone. | ||
==== Liquid ==== | ==== Liquid ==== | ||
- | Liquid sands, in addition to being able to move down and diagonally like the Sand simulation, will also travel horizontally (to the left or right) if not blocked by other sands.\\ | + | [[ixe: |
{{simulation_liquid_flow.gif}}\\ | {{simulation_liquid_flow.gif}}\\ | ||
Example: Water, Lava, Pixelium. | Example: Water, Lava, Pixelium. | ||
==== Gas ==== | ==== Gas ==== | ||
- | Gas sands are equivalent to Liquid sands, but in reverse. They will move up, diagonally up, or horizontally.\\ | + | [[ixe: |
{{simulation_gas_flow.gif}}\\ | {{simulation_gas_flow.gif}}\\ | ||
==== Walker ==== | ==== Walker ==== | ||
- | Walker sands will move in entirely random directions that aren't occupied by other sands.\\ | + | [[ixe: |
{{simulation_walker_flow.gif}}\\ | {{simulation_walker_flow.gif}}\\ | ||
==== Stacker ==== | ==== Stacker ==== | ||
- | Stacker sands can only move directly downwards.\\ | + | [[ixe: |
{{simulation_stacker_flow.gif}}\\ | {{simulation_stacker_flow.gif}}\\ | ||
+ | |||
+ | ===== Interactions ===== | ||
+ | Sands can interact with each other to produce new sand types. New interactions can be created in the editor by clicking the "edit interactions" | ||
+ | |||
+ | ==== Interaction Panel ==== | ||
+ | The interaction panel has special rules for which interactions are shown< | ||
+ | * Ignore if one of the ingredients is lava or loose metal (specifically, | ||
+ | * Ignore if the resulting sands are only gases. |