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cw3:custom_maps [2013/01/28 18:00] – grauniad | cw3:custom_maps [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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- | ~~DISCUSSION~~ | ||
====== Custom maps ====== | ====== Custom maps ====== | ||
For now, just random bits as they become available. | For now, just random bits as they become available. | ||
+ | |||
+ | When you want to use an existing map as a bais for a new map, or want to use units, scripts, or images from one map in another, then see this page: How to [[crpl: | ||
==== Editing maps ==== | ==== Editing maps ==== | ||
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< | < | ||
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+ | ==== Saving or Exporting? ==== | ||
+ | |||
+ | When working on your custom map, there are two options on the menu pane. | ||
+ | {{: | ||
+ | |||
+ | * **Export Map:** This option creates a fully-playable map. If you have CRPL cores on the map, their scripts are incorporated into the map and the unique map UID is calculated that is used for uploading and map identification on the Knuckle Cracker site. | ||
+ | * **Save:** This option | ||
+ | * | ||
==== Custom Unit Images ==== | ==== Custom Unit Images ==== | ||
- | This is a repository for custom unit images. A custom unit can comprise up to 8 images " | + | There is a [[crpl: |